© Copyright 2004-2022 Tomi Uurainen, all rights reserved
File #001
Resume, portfolio
Tomi Uurainen
Self-learned Level Designer / doohickey
Teamplayer, coming along with everyone. Easy to approach. Very
conscentious. Extremely accurate. Always helpful.
Living in Finland. LinkedIn for more on jobs past and present.
Got a job to offer? Contact me. I’m always interested in new
opportunities. Contact me!
Tools / Software / Learned
Hammer level editor (2008-)
Photoshop (2001-)
WWW/CSS (1998-)
PC building, common office programs etc (1998-)
Running Finnish online gaming community (2005-2020)
The plan for the future
My goal is to make maps and levels that people can play and enjoy. For now, i’ve concentrated more of a multiplayer design but i’d like to do
something more of a story driven too. Everything i do, i do with passion and accuracy. If i see a bug or an issue, i have to fix it. Maybe someday
i can do this full time instead of a hobby as it has been since the start. Open for new projects and things.
Professional Experience
Valve Software - 7 official levels for AAA game Team Fortress 2
Hellstone, Brimstone, Gravestone, Erebus, Terror and Chilly
(2015-2021).
Personal Experience
Several other maps, levels, mods, skins over the years since 2005
and counting. See Level Design for more information.